//
//  RoomSprite.h
//  Maze1
//
//  Created by student on 10/13/11.
//  Copyright 2011 tina. All rights reserved.
//


#import <Foundation/Foundation.h>
#import "cocos2d.h"


@interface RoomSprite : CCMenuItem
{
    CCLabelTTF *roomid;
    CCLabelTTF *creater;
    CCLabelTTF *mapid;
    CCLabelTTF *people;
}

+(id) CreateRoomSpriteWithRoomid:(int)roomid creater:(NSString*)playername;
-(id) initWithRoomid:(int)roomid creater:(NSString*)playername;
@property (nonatomic, retain) CCLabelTTF *roomid;
@property (nonatomic, retain) CCLabelTTF *creater;
@property (nonatomic, retain) CCLabelTTF *mapid;
@property (nonatomic, retain) CCLabelTTF *people;
@end